As Doom co-creator John Carmack says, video game stories are a little like stories in porn: people expect them to be there, but that’s not why they show up.ĭoom: Walk around, blast monsters, find keys, open doors, exit levels, repeat. There’s something about hell encroaching on a Phobos base or something, and really, that’s not important. In Doom, you play as a space marine often called “Doomguy” who walks through facilities and hallways infested with monsters from hell. More than that, Doom is THE first-person shooter.ĭoom was released in 1993, and while it wasn’t the first game of its kind, it so defined the first-person shooter that, for a long time, other FPS games were called “Doom clones.” If you’re hardcore into this stuff, my explanations will probably put you in a berserker-style correction mode that'll help no one.ĭoom is a first-person shooter (if you play the game as a character, and you’re looking through their eyes as you pull the trigger, it’s a first-person shooter). In fact, you Doomguys had probably better skip it. A creeping, confining fear I haven't felt since I sat, reading House of Leaves.
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